The latest LittleBigPlanet 2 trailer from Media Molecule shows off some of the games tools and storytelling features.


On November 16 2010, be prepared to create whole games in addition to your usual platform levels. And remember,  those approx. 3 million levels from the first game will still be playable on LBP2!

I have published my second LittleBigPlanet level and this time it was made with players in mind.

My first level was just a stress-test of the LBP creation-engine and wasn’t meant for playing, but I managed to incorporate some gameplay elements. Now that I know what LBP is capable of, I decided to (as I always try to do) create something original. What I did is something I have never seen before in all of the levels I’ve played online.

Design Theme: “Will different things happen everytime you play?” What I tried to accomplish by that statement is to create a world that changes based on random events and also by what the player does. In other words, if you do something…it triggers something later on. Sometimes you may not be able to see what you’ve triggered and most of the times, you don’t know what you’ve triggered because everything blends seemlessly into the environment.

Visuals/Story: There isn’t really a story. The visuals are pretty dark, gruesome, bloody, hellish and they were designed spitefully so to invoke the ‘madness’. What the level illustrates is an art. It’s about a journey of a Perfectionist’s mind during the initial, middle and final stages of his terrible failure at something. This is how my mind looks like when something goes wrong. It can quickly heal, or it can get worse depending on how deep I go in thought. Personally, it’s a painful experience that I tend to go through often because of my aim for perfection at everything. Caution for little children as the content is deeply horrific…for them.

Gameplay: I have made a spoiler-full guide to answer everything necessary for ‘completing’ the level. Please don’t read it unless you play the level a few times first. There is a lot of programming done in this level to keep track of everything. There is a sensible ranking structure that reads all major events that happen. The level has no real difficulty…though some parts are tricky if you’re not accustomed to the LBP-physics. But, I’ve simplified everything for anybody to pick up and play. Another cool gameplay feature is the goal of obtaining the highest score possible. The entire design of the level is based on this idea. So, while the things you do affect other things, these things are merged into the bubble-scoring structure and so you cause your own score.

So, you have a reason to boot up LBP and help me get my last trophy. Heart me if you like my design, heart the level if you like it…and please rate reasonably. Remember that a higher rating means that more people get to access my level easily.

I pretty much ‘demand’ comments/questions/thoughts from you if you played the level. I recommend playing several times to appreciate and understand the design fully. Simply aim for the best rank, a high-score or just for the artistic experience.

Thank you and I appreciate feedback or anything on this thread: LBP Level – Odyssey of Dementia

[Note: If you have trouble finding the level, just enter: Seiryuki2002 in the search. If it doesn't appear, press square on the level that says "The Experiment by Sudesh" and select More from this Author option. It should show up there.]

Earlier this month we outlined what we predicted might be unveiled today during the Sony E3 Press Conference.

PSP 2 (is the world ready for the sequel to the PlayStation Portable?) {X}
Premium PlayStation Network Service (Monthly or Annual Fee) {/}
Video Store expanding to more regions. : Canada eh? {/}
Killzone 3 – Gameplay {/}
Resistance 3 – (Nothing Shown ) {X}
Metal Gear Solid: Rising (Partially correct, this was demoed at the Microsoft Conference) {/}
The Last Guardian (Sadly nothing shown on this anticipated title) {X}
Final Fantasy XIV Online (New Trailer was shown) {/}
inFAMOUS 2 (New Trailer) {/}
A bunch of Casual “MOVE” games (expected) Sony wowed us with new titles like Sorcery and showed MOVE is not limited to casual games {X}
New FirmWare update {X}
PlayStation Home improvements {X}
Kevin Butler VP of E3 Conferencing? (IT HAPPENED!!) {/}

7/13
Hey we passed!

What were you expecting Sony to announce and are you dissapointed by what was?

Mark your calendars, JUNE 15th 2010 is the big day!
Following up on a year of success for the PlayStation Brand, with products such as the  PS3 Slim and PSP Go shipping out from Sony. With major exclusives such as Demon’s Souls, Heavy Rain, ModNation Racers and God of War 3 in gamer’s hands this past year. The recently announced KILLZONE 3,the upcoming GRAN TURISMO 5, SOCOM 4 and a slew of unannounced titles to be unveiled on June 15th.
Sony is preparing to wow us all as they did last year @ E3, with MAG and God of War 3 gameplay and the unveiling of PLAYSTATION MOVE .
2010 is the year of motion control and 3D gaming and Sony will be sure to make these 2 an integral part of their upcoming conference.

Expectations for the big show? Here’s our list:

  • PSP 2 (is the world ready for the sequel to the PlayStation Portable?)
    Premium PlayStation Network Service (Monthly or Annual Fee)
    Video Store expanding to more regions.  (maybe)
    Killzone 3 – Gameplay (expected!)
    Resistance 3 – (Announcement?)
    Metal Gear Solid: Rising (Trailer? Gameplay?)
    The Last Guardian (New Trailer? Gameplay?)
    Final Fantasy XIV Online
    inFAMOUS 2
    A bunch of Casual “MOVE” games (expected)
    New FirmWare update (Cross Game Voice Chat? expected to be part of premium service though)
    PlayStation Home improvements (In home space music streaming? video sharing?)
    Kevin Butler VP of E3 Conferencing? (PLEASE!!!!)

What do you expect for Sony to show us @ E3? Let us know in the comments!

Want to have your PSN name recorded on this site? Register an account at the boards and post your PSNID and the games you play for addition to the list.
Also spread the word to all your friends while gaming with them on PSN.
PSNTT, though currently a small operation has linked multiple new PS3 gamers to the local community via our public listing!
Register today and be a part of this growing community!

pixeljunk-shooter
PlayStation Network has been churning out amazing after amazing downloadable games for everyone to enjoy ever since the network launched in ’06. These games don’t just make themselves…there are hard working indie developers that through creative minds and passion for innovative gaming sculpt these games into the gems you see on PSN today.

One of these indie developers and my personal favourite are the PixelJunk team from Japan, Q-Games. These guys have made three of the most popular games ever to hit the PlayStation Store, and the names of these games are easily recognised…PIXELJUNK!
From fast paced Racers, to tower defense Monsters and to the soothing Eden, Q-Games has created some of the best downloaded games I have ever played, and based on feedback from personal friends and comments on the internet, these games are favourites among many.

Just recently PixelJunk Monsters was reborn as a new title for the PSP system, but as for a totally new inventive game, nothing new since PixelJunk Eden in 2008. This month though, Q-Games is bringing forth another immersive title that aims to capture those idle funds from your PSN Wallet.

PixelJunk Shooter, announced earlier this year is almost out the door and the hype is increasing as the developer has taken alot of time to make this game as best as they could. In PixelJunk Shooter, the player pilots a subterranean vehicle that navigates through diverse cave-like complexes that are dynamic and o so visual. The goal of the game is getting through these detailed environments (water,magma,earth etc.) by manipulating the environment. There are also survivors in these environments that are to be rescued.
Enough talking for now and lets let the video speak for itself:

Reviews have already begun surfacing and they for the most part hold high praise for this new title.
The developer also has high hopes for this game and they have hosted a facebook group for some time now with the intention of becoming the first Million game seller on PSN. Its a very very steep figure to aim for as the digital download era is still fairly new, but we can all contribute to give Q-Games and the PixelJunk series the success it deserves.

PSNTT  look forward to PixelJunk Shooter to be hitting the PlayStation Store (PS3) on Thursday, December 10, 2009.

n94615116753_6550Join our official facebook group and help spread the word throughout Trinidad and Tobago on the local PlayStation Network.
You can help spread the word by inviting your friends to join the group using the “invite” option, or simply posting the PSNTT.com link or Facebook link to your profile!

images A good few members joined up together in Playstation Home yesterday over a 3hour period.
We hung out for a while at my apartment, then afterwards proceeded to the Bowling Alley, for you guessed it, “Bowling”, and there were pool tables also :D . So lots of fun, lots of chat, lots of thrash talk about who sucks and who can and can’t play bowling in real life.
We then took a trip to Central Plaza and met up with some other folks. While we were there we all observed the floating PSP Go in the plaza and admired its beauty. Afterwards we headed back to the bowling alley for some more games then eventually travelled to the Uncharted 2 Village for some treasure hunting fun.
At about 9:30pm (from 6pm) the lime adjourned. It was really nice chatting with you all personally, and well the lime was good!

  1. Kycess
  2. ImmortalAntiHero
  3. Seiryuki2002
  4. NewEraOutlaw
  5. Dabadie1
  6. Slyguywhoeatspie
  7. Arcmanov
  8. Kghosty
  9. Agokillya
  10. The_Apprentice

Not bad for a spontaneous event. Hopefully in future we can have much larger numbers.

See pics from the event after the jump!
Continue reading »

Most members would have gotten 3 emails about the Playstation Home Lime.

An error in the system caused this to happen and we’re really sorry about it!

Home_NLogotype_Beta_Positive
Playstation Home is an integral part of PS3 and its quite underused amongst the local community, I can also see why. It is boring at times and just a gimmick you check out once in a while. (Though things have durastically changed since the 1.3 update.)

You know what can change this though?  Trinis bussing a lime in Home.
So I propose a nice get together in home.
You all are invited to my Penthouse Suite, and we could get to know each other alot better. From there on we can all travel to the different Game Spaces in Home and simply have a good time.

Start by adding me, “The_Apprentice” and we’ll organise a nice lime in Home.
I’d like to have one as early as tonight but we’ll see how it goes. (Sunday 8th November at 6pm)

At the end of the day, the goal is to have a nice tight knit local community for gaming on PS3.

So please visit the forum thread:
http://boards.psntt.com/viewtopic.php?f=10&t=162
and post what time you think would be best for this lime and lets get this rolling.

© 2009 PSNTT

Disclaimer: PSNTT is in no way affiliated with SCEA (Sony Computer Entertainment America) or any other partner of Sony Corp. PSNTT is an unofficial fansite, created to promote PlayStation Gaming and the PlayStation Network in Trinidad and Tobago. PS3, PSP, PS2, PSPgo and all logos are owned by Sony Computer Entertainment.
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